ACE - Serve that is not passable and results immediately in
a point.
ANTENNA - Vertical rods (white and red) mounted near edges of
the net. The volleyball antennas are mounted above the sidelines and are not in play. Antennas
are not usually used on outdoor nets.
APPROACH - Fast steps toward the net by a spiker before jumping
in the air.
ASSIST - Passing or setting ball to a teammate who attacks the
ball for a kill.
ATTACK - The offensive action of hitting the volleyball. The attempt
by one team to terminate the play by hitting the ball to the floor on the opponent's
side.
ATTACK BLOCK - Receiving players' aggressive attempt to block
a spiked ball before it crosses the net.
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ATTACK ERROR - An unsuccessful attack that does one of the following:
1) the ball lands out of bounds, 2) the ball goes into the volleyball net and terminates
play or goes into the net on the third hit 3) the ball is blocked by the opposition
for a point or side out 4) the attacker is called for a center line violation
5) the attacker is called for illegal contact (lift, double hit) on the attack.
ATTACKER - Also "hitter" or "spiker." A player
who attempts to hit a ball offensively with the purpose of terminating play in
his or her team's favor.
ATTACK LINE - A line 3m from the net that separates the front
row players from the back row players. Commonly referred to as the "10-foot
line."
BACKCOURT - The area from the endline to the attack line.
BACK SET - A set delivered behind the back of the setter, which is then
hit by an attacker.
BACK ROW ATTACK - When a back row player attacks the ball
by jumping from behind the 3m line before hitting the ball. If the back row player
steps on or past the 3m line during take-off, the attack is illegal.
BEACH DIG - An open-hand receive of the ball, also called a "Deep
Dish."
BLOCK - A defensive play by one or more players meant to deflect
a spiked ball back to the court. It may be a combination of one,
two, or three players jumping in front of the opposing spiker and contacting the
spiked ball with the hands.
BUMP - A common term for forearm passing.
BALL HANDLING ERROR - Any time the official calls a double hit,
a thrown ball or a lift (except on a serve reception or attack). Also includes
any blocking errors (when an official calls a blocker for a violation such as
going into the net, center line violation, reaching over the net, etc.).
BUMP PASS - The use of joined forearms to pass or set a ball
in an underhand manner.
CAMPFIRE - A ball that falls to the floor in an area that's surrounded
by two, three, four, or more players. At the instant after the ball hits the floor,
it appears as if the players are encircling and staring at a campfire.
CENTER LINE - The boundary that runs directly under the net and
divides the court into two equal halves.
CLOSING THE BLOCK - The responsibility of the assisting blocker(s)
to join the primary blocker and create an impenetrable block in which a ball cannot
fit between the two individual blockers.
CROSS COURT SHOT - An individual attack directed at an angle
from one end of the offensive team's side of the net to the opposite sideline
of the defensive team's court.
CUT SHOT - A spike from the hitter's strong side that travels
at a sharp angle across the net.
DECOY - An offensive play meant to disguise the spiker who will receive
the set.
DEEP SET - Set to be hit away from the net to confuse or disrupt
the timing of the blockers.
DIG - Passing a spiked or rapidly hit ball. Slang for the art
of passing an attacked ball close to the floor.
DINK - A legal push of the ball around or over blockers.
DOUBLE BLOCK - Two players working in unison to deflect an attacked
ball at the net back to the hitters side.
DOUBLE HIT - Successive hits or contacts by the same player.
Not legal.
DOUBLE QUICK - Two hitters approaching the setter for a quick
inside hit.
DOUBLES - A game with two players on each side, most commonly
played on a sand court.
DOWN BALL - A ball the blockers elect not to attempt to block
because it has been set too far from the net or the hitter is not under control.
A "down ball" is hit overhand and driven over the net with topspin while
the player remains standing. "Down Ball" is usually called aloud by
the defense when it becomes apparent the attacker has no chance of hitting a powerful
spike.
DUMP - A strategic move by an opponent where a soft hit is used
near the net rather than a spike to catch the other team off guard.
FIVE-ONE - A six-player offensive system that uses five hitters
and one setter.
FIVE SET - A back set to the right front hitter.
FLARE - Inside-out path of an outside spiker who hid behind
a quick hitter.
FLOATER - A serve that does not spin or rotate and therefore
moves in an erratic path. This is similar to a "knuckle ball" pitch
in baseball.
FOREARM PASS - A pass by which you join your arms from
the elbows to the wrists and strike the ball with the fleshy part of your forearms
in an underhand motion.
FOUL - A violation of the rules.
FOUR SET - A set 1 foot from the sideline, and 1 to 2 feet above
the net.
FOUR-TWO - A six-player offensive system using four hitters and
two setters.
FREE BALL - A ball that will be returned by a pass rather than
a spike. This is usually called aloud by the defense instructing players to move
into serve/receive positions.
FREE ZONE - The space outside the boundaries of the court. This
Free Zone is typically approximately 6 feet wide and can be used to keep the ball
in play.
HELD BALL - A ball that comes to rest during contact, resulting
in a foul.
HIT - To jump and strike the ball with an overhand, forceful
shot.
HITTER - Also "spiker" or "attacker."
HITTING PERCENTAGE - Kills vs. attempts.
INSIDE SHOOT - A play set or a 33.
ISOLATION PLAY - Designed to isolate the attacker on a specific
defender, normally to exploit a weakness or give a hitter a chance to hit against
a single block.
JUNGLE BALL - Any volleyball game with people who don't really know how
to play volleyball. A common euphemism for this type of game is "picnic volleyball."
JUMP SERVE - A serve that is started by the server tossing the
ball into the air and jumping into and hitting the ball in its downward motion.
JOUST - When two opposing players are simultaneously attempting
to play a ball above the net.
KEY - To predict a team's next play by observation of patterns
or habits.
KILL - An attack that results in an immediate point or side out.
LINE - The marks that serve as boundaries of a court.
LINE SHOT - A ball spiked down an opponent's sideline, closest
to the hitter and outside the block.
MIDDLE-BACK - A defensive system that uses the middle back player
to cover deep spikes.
MIDDLE-UP - A defensive system that uses the middle back player
to cover dinks or short shots.
MINTONETTE - The original name of the game of volleyball, created
by William Morgan.
MULTIPLE OFFENSE - A system of play using different types of
sets other than just normal outside sets.
OFFSIDE BLOCK - Player at the net, which is on the side away from the
opponent's attack.
OFF-SPEED HIT - Any ball spiked with less than maximum force
but with spin.
OUTSIDE HITTER - A left-front or right-front attacker normally
taking an approach that starts from outside the court.
OVERHAND PASS - A pass executed with both hands open, controlled
by the fingers and thumbs, played just above the forehead.
OVERHAND SERVE - Serving the ball and striking it with the hand above
the shoulder.
OVERLAP - Refers to the positions of the players in the
rotation prior to the contact of the ball when serving.
PANCAKE - A one-handed defensive technique where the hand is
extended and the palm is slid along the floor as the player dives or extension
rolls, and timed so that the ball bounces off the back of the hand.
PASS - see "Forearm Pass."
PENETRATION - The act of reaching across and breaking the
plane of the net during blocking.
POINT OF SERVICE - A serve that results in a point (an ace by
NCAA standards) as the serve is not returnable due to a bad pass by the receiver,
this number includes aces.
POWER ALLEY - A cross-court hit traveling away from the spiker
to the farthest point of the court.
POWER TIP - A ball that is pushed or directed with force
by an attacking team.
POWER VOLLEYBALL - A competitive style of volleyball started
by the Japanese.
QUICK - A player approaching the setter for a quick inside
hit.
QUICK SET - A set (usually 2 feet above the net) in which
the hitter is approaching the setter, and may even be in the air, before the setter
delivers the ball. This type of set requires precise timing between the setter
and hitter.
READY POSITION - The flexed, yet comfortable, posture a player
assumes before moving to contact the ball.
RECEPTION ERROR - A serve that a player should have been able
to return, but results in an ace (and only in the case of an ace). If it is a
"husband/wife" play (where the ball splits the two receivers), the receiving
team is given the reception error instead of an individual.
RED CARD - A severe penalty in which an official displays
a red card. The result of a red card may be a player is disqualified, the team
loses the serve, or the team loses a point. A red card may be given with or without
a prior yellow card as a warning; it is up to the officials discretion.
ROOF - A ball that when spiked is blocked by a defensive player
such that the ball deflects straight to the floor on the attackers side.
ROTATION - The clockwise movement of players around the court
and through the serving position following a side out.
SERVE - One of the six basic skills; used to put the ball into
play. It is the only skill controlled exclusively by one player.
SERVER - The player who puts the ball into play.
SERVICE ERROR - An unsuccessful serve in which one or more of
the following occurs: 1) the ball hits the net or fails to clear the net, 2) the
ball lands out of bounds, or 3) the server commits a foot fault.
SERVICE WINNER - A point the serving team scores when this player
has served the ball. The point can be an immediate (in the case of an ace) or
delayed (a kill or opponent attack error after a long rally). Therefore, the sum
of the team's service winners equals their score.
SET - The tactical skill in which a ball is directed to a point
where a player can spike it into the opponent's court.
SETTER - The player who has the second of three contacts
of the ball who "sets" the ball with an "Overhand Pass" for
a teammate to hit. The setter normally runs the offense.
SIDE OUT - Occurs when the receiving team successfully puts the
ball away against the serving team, or when the serving team commits an unforced
error, and the receiving team thus gains the right to serve.
SIX PACK - Occurs when a blocker gets hit in the head or
face by a spiked ball.
SIX-TWO - A six-player offense using two setters opposite
one another in the rotation. Setter 1 becomes a hitter upon rotating into the
front row as setter 2 rotates into the back row and becomes the setter.
SKY BALL- A serve where the ball is hit underhand over the net.
The height of the ball is such that it comes down on the other side of the net
almost straight down.
SPIKE - Also hit or attack. A ball contacted with force by a
player on the offensive team who intends to terminate the ball on the opponent's
floor or off the opponent's blocker.
STRONG SIDE - When a right-handed hitter is hitting from the
left-front position or when a left-handed hitter is hitting from the right-front
position.
STUFF - A ball that is deflected back to the attacking team's
floor by the opponent's blockers. A slang term for "block."
TURNING IN - The act of an outside blocker turning his/her
body into the court so as to ensure the blocked ball is deflected into the court
and lands in-bounds.
UNDERHAND SERVE - A serve in which the ball is given a
slight under-hand toss from about waist high and then struck with the opposite
closed fist in an "underhand pitching" motion.
WEAK SIDE - When a right-handed player is hitting from
right-front position or when a left-handed player is hitting from the left-front
position.
WIPE - When a hitter pushes the ball off of the opposing
block so it lands out of bounds.
YELLOW CARD - A warning from an official indicated by the
display of a yellow card. Any player or coach who receives two yellow cards in
a match is disqualified. A single yellow card does not result in loss of point
or serve.